Engage them
A football career, World Cup, 1v1 battles, fastest-lap racing and pet-collection challenges give every child a reason to keep answering questions.
Our first product
A game world built around football and rewards, where every answer trains a player's career. Children practise at their level, teachers see exactly where support is needed, and nobody sits through a test they aren't ready for.
3M+
Maths questions answered by pupils (October 2026)
Great
Rated on Trustpilot by teachers
6%
Average increase in SATs pass rate for schools in just 4 months
Trivela FC turns daily maths practice into a game world children actually want to play. Correct answers earn training, coins and player-rating improvements, maths is the only way to get better.
Children take what they earn into careers, cup runs, head-to-head battles, racing and pet challenges. There's something that excites every child, not just football fans. Matches are interactive: attacking, defending and goal-scoring moments play out inside the game rather than being simulated.
A football career, World Cup, 1v1 battles, fastest-lap racing and pet-collection challenges give every child a reason to keep answering questions.
No public scoreboards. No timed panic. Just steady, repeated success that turns "I can't" into "I can." Children practise at their own level and speed, get lots right, and only move on when they are fluent.
Every answer is logged in the background: accuracy, speed and topic. Children move forward when they are ready, so assessment feels like progress, not a test.
Live dashboards and question-level RAG heatmaps show exactly where each child, and the whole class, is stuck, from number bonds to times tables and beyond.
Run the Multiplication Tables Check and SATs Paper 1 as formal mock tests, with dedicated results pages and question history, no exam-day pressure.
Assign targeted practice or MTC and SATs preparation in a few clicks, with in-game rewards pupils want to earn. Children often play without being asked.
We built Trivela FC for real families and real schools, and that means taking screen time seriously.
Every child has a built-in maximum of one hour of gameplay a day. After that, the game pauses and suggests a break. We want children excited to come back tomorrow, not stuck in endless loops today.
Trivela Learning Ltd is a UK company (Hastings, Companies House 15801241) and is GDPR compliant. We collect only the minimum pupil data required to provide the service: pupil name and class. Data is encrypted in transit and at rest, hosted in the EU, and never sold or used for advertising.
A signed Data Processing Agreement is available on request, and our sub-processors are listed publicly at trivelagame.com/sub-processors so your DPO can review them in advance.
One continuous path. Each area is secured before the next unlocks, and teachers or parents set where it ends. Devised by Helen Sheridan.
Addition to 20
Number bonds, bridging, core fluency
Times Tables
All tables to 12×12
4 Operations
+ − × and ÷
SATs Skills 1 & 2
Full KS2 arithmetic and reasoning skills
GCSE Skills 1 & 2
Extension for children ready to go further
£5.99/mo
£400/yr + VAT
Schools use Trivela for 20-minute class sessions, intervention, maths clubs, reward time and homework. Every child has played without being asked.
“The children are so engaged, it's transformed our maths sessions.”
“It's the best maths tool we've ever used in school.”
“They loved it. Some have asked to do it at home over half-term; the hit of the season!”
“With a teacher dashboard that is straightforward and intuitive to navigate, it provides a wide range of useful and informative data for each individual child.”
Trivela FC is a football game world that turns maths practice into play. Children answer maths questions to earn training, coins and player-rating improvements, then take what they earn into football careers, cup runs, 1v1 battles, racing and pet challenges. Maths is the only way to get better at the game.
Trivela FC is for any child building number fluency, from Reception through to GCSE. Every child practises at their own level regardless of year group and only moves on when they are ready. Primary schools use it most for the Year 4 Multiplication Tables Check and Year 6 SATs.
One continuous journey devised by Helen Sheridan, creator of the Fast Maths Method: addition facts to 20, times tables to 12×12, the four operations, KS2 SATs arithmetic and reasoning skills, and GCSE skills for children ready to go further. Each area is secured before the next unlocks.
No. No football knowledge is needed. Alongside the football career there are World Cup runs, head-to-head battles, fastest-lap racing and pet-collection challenges, so there is something for every child, not just football fans.
Schools use Trivela FC for 20-minute class sessions, intervention groups, maths clubs, reward time and homework. Because the game adapts to each child's level, the whole class can play together without anyone being singled out.
Yes. Teachers can run the Year 4 Multiplication Tables Check and SATs Paper 1 as formal mock tests inside the game, with dedicated results pages and question history, and can set MTC and SATs preparation as homework. Schools using Trivela FC saw an average 6% increase in their SATs pass rate in four months.
Live dashboards and question-level red-amber-green heatmaps show where each child and the whole class is stuck, from number bonds to times tables and beyond. Accuracy, speed and topic are logged for every answer in the background.
A whole-school licence is £400 plus VAT a year. It covers every pupil and includes the full teacher dashboard and reports.
Book a 15-minute demo through the contact page or email guy.rogers@trivelagame.com. We show you the game, the dashboard and what the data tells you about your class, then get your school set up.
£5.99 a month. That covers up to 5 children, unlimited gameplay and full maths performance analysis for every child.
Yes. Parents get a maths performance analysis for each child, showing which areas are secure and which need more practice.
Every child has a built-in maximum of one hour of gameplay a day. After that the game pauses and suggests a break. We want children excited to come back tomorrow, not stuck in endless loops today.
Trivela Learning Ltd is a UK company and is GDPR compliant. We collect only the minimum pupil data needed to provide the service: pupil name and class. Data is encrypted in transit and at rest, hosted in the EU, and never sold or used for advertising. A signed Data Processing Agreement is available on request and our sub-processors are listed publicly.
Any device with a modern web browser: computers, laptops, tablets and phones. There is nothing to download or install.
Book a 15-minute demo. We'll show you the game, the dashboard and what the data tells you about your class.